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- 1 ... West Tamir
-
- Problem:
-
- How can I get Pan to stop dancing? He won't listen to me!
- Hint:
- There's only one thing that will stop Pan from listening to his
- music...and that's listening to YOUR music.
- Hint:
- You need to find a way to play music around Pan.
- Hint:
- How about a lute! He might like lute music!
- Hint:
- If you can get the lute from the minstrel, play it around Pan.
- He'll stop and listen to your music. You might even GIVE
- him the lute.
-
- Problem:
- I want the fisherman's fishing pole, but he won't give it to me!
-
- Hint:
- You can't just TAKE the fishing pole; it's not yours! If you
- want it, you have to buy it or trade for it.
- Hint:
- The fisherman is very poor. Don't you have anything of value
- that you could give in trade for the fishing pole?
- Hint:
- Since his fishing pole is the fisherman's sole means of survival,
- it is precious to him. The only thing that would cause him
- to give up his fishing pole is to give him the pouch of
- diamonds in trade.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- Will the fisherman's wife do anything for me?
-
- Hint:
- Not really. She's kind of a grouch.
- Hint:
- You can give the diamond pouch to either her or her husband, but
- that's about all.
- Hint:
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- All the minstrel does is play these bad songs for me! Can I take his
- lute?
-
- Hint:
- No, you can't TAKE his lute. But you might be able to give him
- something else in return for it.
- Hint:
- The minstrel is not very good at being a minstrel. Maybe he
- needs to take up a new line of work. How about being an
- actor!
- Hint:
- Since the minstrel is not a very good musician, he might be more
- interested in taking up acting. Give him the Shakespeare
- book in trade for his lute.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- Where does Genesta live? I can't find her.
-
- Hint:
- Genesta lives on an island in the ocean.
- Hint:
- If you swim in the ocean a couple of screens, you will run into
- Genesta's island. Be careful of the sharks, though. It
- would be wise to save your game before venturing into the
- ocean.
-
- Problem:
- All right! I give up! The unicorn is no longer afraid of me...but
- it won't follow me. Is there a bridle somewhere?
-
- Hint:
- You're absolutely correct; there IS a bridle somewhere!
- Hint:
- Oh, you want to know where? Well, this answer gets rather
- complicated. You will find the bridle on the desert island
- (not Genesta's island).
- Hint:
- First, you need to get swallowed by the whale. But before you
- do that, make SURE you have the peacock feather and the dead
- fish.
- Hint:
- Once you get swallowed by the whale, you need to climb its tongue
- and then "tickle" its throat with the peacock feather. The
- whale will sneeze you out into the ocean again. You will
- then see a small desert island. Swim to the small island.
- The bridle is inside the wrecked rowboat. Feed the fish
- to the pelican to be able to leave the island and get
- back to the mainland of Tamir.
- That's all the hints for this problem, thanks for participating!
-
- 2 ... East Tamir
-
- Problem:
- I want to enter the ogres' house, but it's locked!
-
- Hint:
- Be patient. Eventually you will be able to enter the house.
- Hint:
- There are some things you need to do before you can enter the
- ogres' house.
- Hint:
- The ogres' house will not be unlocked until Lolotte asks for the
- magic hen. Lolotte will not ask for the magic hen until you
- have taken the unicorn to her.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- Now that I'm able to enter the ogres' house, a big ferocious dog
- chases me out again! What do I do with him?!
-
- Hint:
- Do something nice for the dog. Think about what dogs like best.
- Hint:
- How about giving the dog a bone?
- Hint:
- You'll find a bone to give to the dog behind the waterfall.
- Getting behind the waterfall is another question.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- I know the magic hen is supposed to be in the ogres' house, but I
- can't find her!
-
- Hint:
- You don't need to find her. If you do the right things, her
- presence will be made known.
- Hint:
- When you're in the ogres' house you don't need to find the hen.
- Just make sure you avoid the ogre and the ogress. Hide
- from the ogre when he comes home.
- Hint:
- Hide in the closet when you know the ogre is coming home.
- You'll notice that there is a keyhole that you can look
- through. Look through it. You'll see a cartoon sequence
- showing the hen being brought to the ogre. When the cartoon
- sequence is finished, you can then leave the closet and get
- the hen. Be quick about it, though.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- How can I get through the scary forest without being caught by the
- awful trees?
-
- Hint:
- There's only one way to do it; you need to get something that
- will scare the wits out of them. Think about what might
- scare a tree.
- Hint:
- There is something in the ogres' house that you need to get.
- This object will scare the trees so badly they will let you
- pass unharmed.
- Hint:
- There is an axe in the ogres' bedroom that you can get. When
- you are in the scary forest say "Swing the axe." Your axe
- will scare the trees so much they will then leave you alone.
- Hint:
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- I keep getting killed by the three witches in the skull cave!!
-
- Hint:
- There are two ways that you can get caught by the witches. One,
- is when you're trying to GET the glass eye, and, two, is
- when you're trying to avoid the one witch who continually
- chases you. Most importantly, SAVE YOUR GAME when you
- first enter this cave! Then, to get the eye, maneuver the
- chasing witch to the front of the cauldron before attempting
- to go after it. You want the chasing witch as far away from
- you and the other witches as possible. Now, go toward the
- other witches. Go right up to where they are passing the eye
- back and forth and VERY QUICKLY type in "Get the eye." (On
- some versions of this game you can have "Get the eye"
- pre-typed-in. In this case, just press "enter" when you
- get close to the glass eye.) Once you have the glass eye,
- the witches can no longer harm you.
- Hint:
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- Now that I got the glass eye from the blind witches; what do I do
- with it? Should I give it back to them?
-
- Hint:
- Congratulations on getting the eye! That's not easy to do.
- Actually, you don't DO anything with the glass eye. It's
- not useful to you, only to the witches; and they want it
- back desperately.
- Hint:
- You can't DO anything with the glass eye. Only the witches can
- use it. The witches will give you something in return for
- their glass eye; but being nasty and selfish witches, they
- won't indicate that at first. It will be a mistake to give
- them back their eye right away. You need to scare them a
- little first.
- Hint:
- DON'T give the witches back their glass eye right away. They
- will give you something in return for their eye if you scare
- them a little, first. They are completely helpless without
- it, but they are also nasty and selfish. If they feel that
- you would really walk off with their eye, they will give in
- to you. Walk out of the cave with the eye. The next time
- you enter the cave the witches will throw something to you,
- and will then beg for the return of their eye. You can get
- this object. As to whether you EVER give the eye back to the
- witches, that's up to you.
- Hint:
- I am inside, now what?
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- I love the epitaphs on the tombstones in the cemetery!...but do they
- mean anything?
-
- Hint:
- Yes, some do. They're not all just for show.
- Hint:
- It won't be apparent at first that some of the epitaphs are
- useful. After nightfall, it will become more obvious.
- Hint:
- Some of these epitaphs have to do with the haunted house; and the
- inhabitants of the house.
- Hint:
- After nightfall, you will encounter five ghosts in the haunted
- house. Each of these ghosts wants something that is buried
- in the cemetery. The epitaphs indicate which is THEIR
- particular grave.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- I dug some holes in the cemetery and then my shovel broke! Now what
- do I do?!
-
- Hint:
- Now you're out of luck!
- Hint:
- You can only dig FIVE holes in the cemetery before the shovel breaks.
- Hint:
- There are FIVE ghosts that you will meet in the haunted house,
- and there are only FIVE holes that you can dig in the
- cemetery. Just be sure that you dig in the right place for
- the right reasons before you start indiscriminately digging
- holes.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- How do I go inside the crypt?
-
- Hint:
- If you do the right things you eventually will be able to enter
- the crypt, but not until near the end of the game.
- Hint:
- You will not be able to enter the crypt until after nightfall;
- and after Lolotte has asked for Pandora's Box.
- Hint:
- There is a key that you can get which is inside the haunted
- house. This key will unlock the crypt door. You can't
- get the key, though, until after nightfall, after you have
- dealt with the witches, and after exorcising all five ghosts.
- (It's in the organ.)
- Hint:
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- Okay, I got the pouch of diamonds. What do I do with it?
-
- Hint:
- Is it YOURS to do something with?...did the dwarfs specifically
- GIVE it to you?...or did they just leave it behind?
- Hint:
- If the dwarfs just left the diamond pouch in the house, then it
- is not really YOURS to do something with. If you were an
- honest person, and somebody left behind a valued object,
- what would you do with it?
- Hint:
- If the dwarfs just left the diamond pouch in the house, then it
- is not really YOURS. You need to RETURN the forgotten
- diamond pouch to them. Take it to the diamond mine and
- give it back to one of the dwarfs. He will be touched by
- your kindness and honesty and will let you KEEP the diamond
- pouch PLUS give you something else (a lantern). Now you may
- give the diamonds to the fisherman in trade for his pole.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- I want to enter the haunted house at night, but each time I try a
- zombie gets me! Help!
- Hint:
- You have to scare off the zombie first.
- Hint:
- You need to carry something that scares the zombies.
- Hint:
- The witches have something that will scare the zombies.
- Hint:
- The witches have a scarab that will ward off the undead. Once
- you have that, the zombies will no longer bother you.
- Hint:
- That's all the hints for this problem, thanks for participating!
-
- 3 ... Out In the Ocean
-
- Problem:
- Will the shark ever help me in any way?
-
- Hint:
- Absolutely not! Stay away from the shark!
-
- Problem:
- The wale swallowed me. Is this supposed to happen?
-
- Hint:
- Yes, you are. But not until the right time.
- Hint:
- Yes, you are supposed to be swallowed by the whale, but you need
- a couple of items, first.
- Hint:
- You are supposed to get swallowed by the whale, but make sure
- you have the peacock feather and the dead fish before you do.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- Can I do anything with the peacock?
-
- Hint:
- No. The peacock is there only for show and for a hint that there
- may be a peacock feather that you can get.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- After escaping the whale I found myself on a desert island. How do I
- get back to Tamir?
-
- Hint:
- You need help from a fine-feathered friend.
- Hint:
- If you're nice to the pelican, the pelican will be nice to you.
- Hint:
- That pelican sure looks hungry!
- Hint:
- I hope you have the dead fish. Throw it to the pelican. The
- pelican will then drop a silver whistle from its mouth. Use
- this whistle to summon a friendly dolphin. The dolphin will
- help you back to Tamir.
- That's all the hints for this problem, thanks for participating!
-
- 4 ... Haunted House
-
- Problem:
- How can I open the trap door in the ceiling of the upstairs bedroom?
-
- Hint:
- YOU can't. You will NEVER open the trap door. Later, someone
- else will.
- Hint:
- The trap door cannot be opened until nighttime. Then, the little
- boy ghost will open it for you.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- I "played" the organ, but nothing happened. I think there's more to
- the organ than this!
-
- Hint:
- You're right, there is. It's just not time to know what it is,
- yet.
- Hint:
- Later on, you'll be able to "play" another song on the organ.
- This time, something WILL happen!
- Hint:
- You need to deal with the ghosts before you can do anything of
- importance with the organ.
- Hint:
- You won't be able to do anything with the organ until AFTER you
- have met all the ghosts. The little boy ghost will lead
- you to the attic where you will discover some sheet music.
- If you "play" the song from the sheet music on the organ,
- you will discover a skeleton key!
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- How do I stop the baby ghost from crying? I've tried everything!
-
- Hint:
- The baby ghost WANTS something!
- Hint:
- The baby ghost wants something that is in the cemetery.
- Hint:
- Look in the cemetery for a baby's grave. Dig there. (Hopefully,
- you have the shovel.)
- Hint:
- Read the epitaphs on the tombstones in the cemetery. One of the
- graves is a baby's. If you have the shovel, you can dig
- there. You will find a silver rattle. Give it to the baby
- ghost.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- What does the miser ghost want?!
-
- Hint:
- Remember Jacob Marley? What do you THINK he wants?!
- Hint:
- Locate the miser's grave in the cemetery. You will find what you
- need there...IF you have the shovel.
- Hint:
- Read the epitaphs in the cemetery. One of the graves is a
- miser's. If you have the shovel, you can dig there. You
- will find a gold bag. Give it to the miser ghost.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- How can I help the poor lady ghost?
-
- Hint:
- There is something that the lady ghost wants. It's in the
- cemetery.
- Hint:
- Find a grave of a young lady, who died under very sad
- circumstances, in the cemetery. If you have a shovel, you
- will find what you need there.
- Hint:
- Read the epitaphs in the cemetery. One, is for a young lady who
- died under sad circumstances. If you have the shovel, you
- can dig there. You will find a lovely locket. Give it to the
- lady ghost.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- What is the Lord of the Manor ghost looking for?
-
- Hint:
- He is looking for something that he lost a long time ago.
- Hint:
- Find a grave of a "Lord" in the cemetery. If you have a shovel,
- you will find what you need there.
- Hint:
- Read the epitaphs in the cemetery. A "Lord" is buried in one of
- the graves. If you have the shovel, you can dig there. You
- will find a medal of honor. Give it to the ghost.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- The little boy ghost won't budge from the top of the chest! How do I
- get rid of him?!
-
- Hint:
- You need to give something to the little boy ghost.
- Hint:
- Find a grave of a little boy in the cemetery. If you have a
- shovel, you will find what you need there.
- Hint:
- Read the epitaphs in the cemetery. A little boy is buried in one
- of the graves. If you have the shovel, you can dig there.
- You will find a toy horse. Give it to the boy ghost.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- What do I do with the sheet music?
-
- Hint:
- If you found the secret door in the parlor, you SHOULD know what to
- do with the sheet music. Think about it.
- Hint:
- Remember the ORGAN...
- Hint:
- Play the sheet music on the organ. When you do this, you will
- discover a secret drawer in the organ. There is a skeleton
- key in the drawer.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- I found a skeleton key! What does it unlock?!
-
- Hint:
- Have you discovered the crypt, yet?
- Hint:
- The crypt is in the mountainside, in the cemetery.
- Hint:
- The skeleton key unlocks the crypt, which is located in the
- mountainside, in the cemetery.
- That's all the hints for this problem, thanks for participating!
-
- 5 ... Troll Cave and Swamp
-
- Problem:
- It's DARK in this cave! How can I see in here?!
-
- Hint:
- You need a light source.
- Hint:
- You can get a lantern from the Seven Dwarfs.
- Hint:
- If you're nice, and honest, with the Seven Dwarfs, they will be
- nice back and give you a lantern.
- Hint:
- If you "clean" the Seven Dwarfs house, they will accidentally leave
- behind a pouch of diamonds on the table. However, you need
- to try to "return" the forgotten pouch of diamonds to them
- in their mine. If you do, they will let you keep the diamonds
- PLUS give you a lantern.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- The troll keeps getting me!! How can I avoid him?!
-
- Hint:
- First of all, you need a lantern (you get that from the Seven
- Dwarfs).
- Hint:
- Not only do you need a lantern, but you need to save your game
- OFTEN! I recommend saving your game each time you safely
- enter a new section of the troll cave. If you do this, you
- will eventually get through the cave unharmed.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- I found a bone in the cave. What do I do with it?
-
- Hint:
- There is someone in this game who would just LOVE to chew on a
- bone!
- Hint:
- The ogres' have a pet.
- Hint:
- The ogres' pet is a big dog. This dog would really appreciate a
- bone.
- Hint:
- You won't be able to enter the ogres' house without giving the
- dog the bone.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- I keep falling down the chasm!! How do I go across it?
-
- Hint:
- I hope you found the board at the entrance to the cave.
- Hint:
- You need the board to cross the chasm. Put it across the chasm
- and then VERY CAREFULLY walk over it.
- Hint:
- Save your game when you enter this room. Experiment to see how
- close you can get to the chasm without falling in. Then,
- "Put the board across the chasm." CAREFULLY walk across it.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- Every time I enter the swamp I sink and die. There MUST be a way to
- cross it!
-
- Hint:
- Did you see the grass tufts in the swamp?
- Hint:
- Try "jumping" on the grass tufts.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- I can't seem to get from the last grass tuft to the little swamp
- island!
-
- Hint:
- You have something in your inventory that will help.
- Hint:
- What helped you cross the chasm in the troll cave?
- Hint:
- That's right. Use the board to cross to the little swamp island.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- I can't get the magic fruit...the cobra always bites me!
-
- Hint:
- The cobra likes music.
- Hint:
- The cobra likes a certain kind of music.
- Hint:
- The cobra likes flute music.
- Hint:
- You need to get the flute from Pan. Play it to the cobra. You
- will hypnotize it, for awhile.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- Is there anywhere else to go in the swamp besides the swamp island?
-
- Hint:
- No.
- That's all the hints for this problem, thanks for participating!
-
- 6 ... Lolotte's Castle
-
- Problem:
- Lolotte asks me to do things for her. Should I do them?
-
- Hint:
- Yes, you should.
- Hint:
- You won't advance in the game unless you bring her the items she
- asks for.
- Hint:
- Lolotte wants the unicorn, the hen that lays the golden eggs, and
- Pandora's Box. You need to bring them to her if you want to
- advance in the game.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- I'm locked in a tower bedroom! How can I escape?!
-
- Hint:
- Be patient. Help will come along.
- Hint:
- Did you notice Edgar pushing something under the tower door...?
- Hint:
- Edgar will help you by pushing a rose under the door. Get the
- rose and "look" at it; you will notice a gold key attached to
- it. This key will unlock the tower door.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- I keep falling off the stairs!!
-
- Hint:
- You may want to slow down and move very carefully.
- Hint:
- It would be best to put Rosella in "slow mode" while trying to
- negotiate these steps, or any other tricky areas.
- Hint:
- Save your game before attempting to climb the stairs. Then,
- choose "Speed" from the menu bar and set the speed to a
- slower level. It is best to have your character go slower
- when attempting to negotiate tricky areas.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- When I get too close to the sleeping goons they wake up and get me!!
-
- Hint:
- Then don't get too close to the sleeping goons!
- Hint:
- Actually, some goons will automatically wake up when you get too
- close to them, but others will only RANDOMLY wake up when you
- near them.
- Hint:
- It is best to SAVE YOUR GAME at this point. Those goons are
- tricky little devils and you don't want to throw everything
- away because you didn't anticipate being caught by one.
- Hint:
- SAVE YOUR GAME before attempting to get around the goons. Then,
- try to stay as far away from them as you can. However,
- there are a couple of goons that may wake up RANDOMLY when
- you pass by them, anyway. All you can do is keep trying.
- Eventually, that darn goon will stay asleep and let you pass.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- Where are my lost possessions? I know they're around here someplace!
-
- Hint:
- Your lost possessions are in the castle's kitchen.
- Hint:
- Your possessions are in the castle's kitchen; but first, you need
- to get past the goon!
- Hint:
- Your possessions are in the castle's kitchen. However, SAVE YOUR
- GAME before attempting to pass by the sleeping goon. This
- goon RANDOMLY wakes up, and he seems to wake up more often
- than not. Just keep trying. Eventually, he will stay asleep
- and let you pass. WARNING - Once you get the possessions from
- the kitchen, save your game again before venturing out into the
- dining room.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- How do I go into the east hallway? Every time I try, a goon gets me!
-
- Hint:
- You will NEVER be able to enter the east hallway until Lolotte is
- disposed of.
- Hint:
- Once Lolotte is "taken care of" the goons will have much more
- respect for you, and you will be able to wander the castle
- at will. But NOT before then!
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- I found Lolotte! Now, how do I get the talisman without waking her?
-
- Hint:
- Hopefully, you have your lost possessions with you....
- Hint:
- You SHOULD BE carrying something that will deal with Lolotte.
- Hint:
- Are you carrying something that "looks like" a weapon?
- Hint:
- Do you have Cupid's bow and arrow...?
- Hint:
- You should still have ONE golden arrow left (the first one you
- used on the unicorn). Shoot the arrow at Lolotte while she's
- sleeping. Cupid's arrow will "do its trick" on Lolotte and
- enable you to get the talisman.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- Where is Edgar? I can't find him.
-
- Hint:
- Edgar is very shy. He only shows up when he wants to show up.
- Hint:
- You can't FIND Edgar. As he is very bashful, he will only show
- up when he wants to.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- Is there anything to do in the cell?
-
- Hint:
- Actually, no.
- Hint:
- The cell is there only as part of the storyline. There is
- nothing to do, or get, in the cell.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- What do I do in the storage room?
-
- Hint:
- Have you "looked" in the storage room? Is there anything special
- there?
- Hint:
- You should have noticed that the magic hen and Pandora's Box are
- there. Get them.
- That's all the hints for this problem, thanks for participating!
-
- Problem:
- I found the unicorn again! Now, what do I do with it?
-
- Hint:
- Being a nice, honest girl...what would be a nice thing to
- do...especially considering the circumstances?
- Hint:
- Free it!
- That's all the hints for this problem, thanks for participating!
-